The role of a creative leader is not to have all the ideas.
it's to create a culture where everyone can have ideas
and know that they're valued.
I believe that artists are capable of incredible work when they feel fulfilled knowing they contributed to something greater than themselves. I love providing the support and building the structure to help artists create remarkable work.
Clients and Employers
Freelance Art Direction / Visual Development Jul 2013 - Present
Effectively conceptualize, design, and present ideas to help clients visualize their projects and turn them into amazing interactive experiences.
Art Lead / Director Apr 2011 - Jul 2013
Provided structure and support for teams of 8-15 artists on multiple web and mobile titles.
▪ The Hobbit: Armies of the Third Age (Web/ Facebook)
▪ The Hobbit: Kingdoms of Middle Earth (iOS, Android)
▪ Dragons of Atlantis (Web/Facebook)
Toys For Bob
Contract Concept Artist Feb 2009 - Mar 2015
Worked closely with the Art Director in exploring the world of Skylands.
Iterated on game assets with production artists via paint overs, studies, and group critiques.
Skylanders: Spyros Adventure
Double Helix Games
Lead Concept Artist 2006 - Jul 2009
Was responsible for creating original and imaginative concept art for characters, environments and other game assets in cooperation with Leads and other Artists.
Blizzard Console / Entertainment
Concept Artist Mar 2005 - Sep 2006
Created concept art that explored the artistic goals and vision of:
Swingin Ape Studios
Principal Concept Artist 2002 - 2004
Lead Artist 1998 - 2001
Was responsible for the artistic vision and technical execution of pre-vis architectural illustrations and designs.
Coordinated pre-production and post-production artwork.
Produced highly detailed pre-vis and architectural illustrations.
Worked closely with animators and 3D modelers
Founder and Podcast host
Creative Trek is a podcast that takes you on a journey behind the minds of today's top creative professionals. Uncover the secrets to creativity and discover true strategies you need to thrive in the marketplace.
Conduct interviews with top artists and creative professionals.
Manage marketing, produce show and PR.
Mentored and coached artists individually.
Software & Systems
California Polytechnic State University-San Luis Obispo
B.S. in Art & Design 92-97
The Department of Art & Design promoted communication through creative excellence. The curriculum based a strong foundation in graphic design, product design, art history, and visual arts.